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Battle System
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Author:  GeorgeJRaven [ Thu May 16, 2013 7:13 pm ]
Post subject:  Battle System

I am working on a game called Distortioner. It currently has a very boring battle system, and I cannot think of any original ideas to make it more exciting.
You can try the latest version at

Just go to one of the blobs (NPCs) on the 'bridge' and press space.

Explanation of the Thunder System:
You have a certain number of attacks. You can use 1, or more, but risk not having enough to finish the battle. They are healed by going to the healing place. That is through the bottom of the first map, and into the 'Pokemon Mart'. The Pokemon art is temporary, by the way.

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