Slick Forums
http://slick.ninjacave.com/forum/

CryptoRL 2
http://slick.ninjacave.com/forum/viewtopic.php?f=2&t=8316
Page 1 of 1

Author:  Gornova81 [ Sat Nov 07, 2015 2:46 pm ]
Post subject:  CryptoRL 2

Hello everybody, another update for my roguelike, CryptoRL2!

Play CryptoRL2 now!


Image

Image


Quote:
version 1.0
* add new items: sword (+1 attack) and shield (+1 defense)
* From Archifenix: put in menu screen that using F2 you can go fullscreen
* BUG From Archifenix: the text at the top is blocked from view until you repeat the same action a few times (fighting an aberration for example resulted in health being lost but the text only scrolling into view after the third or so hit)
* BUG from Pavel Provotorov: Sounds when the player/monster recieves damage
* BUG from Pavel Provotorov: Adding health bars to mosters. The combat is hard without those
* added new monsters: Fungus, Shade, Ring, Formian, RedFlame, BlueFlame
* level balancing for new monsters


Play CryptoRL2 now!

And if you have some time, send a line of feedback!

Author:  Gornova81 [ Thu Nov 26, 2015 7:52 pm ]
Post subject:  Re: CryptoRL 2

Hello everybody, quick update for my roguelike, CryptoRl2!

Play CryptoRL2 now!



Image

Image

Image

Quote:
version 0.8
* added fullscreen option (F2)
* add logo in main page, add images for buttons
* add random blood pool around level (1%, from 1 to 10)
* add monster rat, random wander around, weak
* add monster snake, random wander around, weak
* improved interface
* improved instructions
* added basic sound effects
* added music by jonhillman


Play CryptoRL2 now!

Author:  Gornova81 [ Wed Feb 24, 2016 10:16 pm ]
Post subject:  Re: CryptoRL 2

Hello everybody, another update for my roguelike, CryptoRl2!

Play CryptoRL2 now!


Image


Quote:
version 0.9
* added darker effect for already seen tiles
* in game now it's possibile to exit using ESC
* BUG solved impassable trap after activating it
* first hand made tileset and automatic tileset handling
* added transitions between states
* BUG hide welcome message after first level
* BUG fix blood pool rendering
* BUG fix double click on menu buttons
* BUG fixed bug on start button
* BUG fix objects layer (now same as entities)
* first draft of lighting system
* added squared alpha blend
* BUG fix camera bug
* BUG avoid traps too near during generation


Play CryptoRL2 now!

And write some feedback :P

Author:  Gornova81 [ Sun Mar 13, 2016 10:33 am ]
Post subject:  Re: CryptoRL 2

Hello everybody, another update for my roguelike, CryptoRL2!

Play CryptoRL2 now!


Image

Image


Quote:
version 1.0
* add new items: sword (+1 attack) and shield (+1 defense)
* From Archifenix: put in menu screen that using F2 you can go fullscreen
* BUG From Archifenix: the text at the top is blocked from view until you repeat the same action a few times (fighting an aberration for example resulted in health being lost but the text only scrolling into view after the third or so hit)
* BUG from Pavel Provotorov: Sounds when the player/monster recieves damage
* BUG from Pavel Provotorov: Adding health bars to mosters. The combat is hard without those
* added new monsters: Fungus, Shade, Ring, Formian, RedFlame, BlueFlame
* level balancing for new monsters


Play CryptoRL2 now!

And if you have some time, send a line of feedback!

Author:  Gornova81 [ Wed Jun 22, 2016 7:14 pm ]
Post subject:  Re: CryptoRL 2

I have released source code for CryptoRL2 here, if you are interested!

Author:  Roovy [ Fri Aug 12, 2016 1:19 pm ]
Post subject:  Re: CryptoRL 2

Thanks for the source-code. Helped me!

Author:  Gornova81 [ Thu Aug 18, 2016 12:00 pm ]
Post subject:  Re: CryptoRL 2

you are welcome!

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/