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 Post subject: ApplicationGDXContainer
PostPosted: Wed Nov 30, 2011 12:09 am 
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Joined: Tue Aug 16, 2011 2:17 am
Posts: 31
Location: Phoenix
Is there a way to use the methods of ApplicationGDXContainer in SlickAE like GDXGameContainer.setIcon(String ref)
When i try this, the icon is never shown in my task bar like it should be. Many of the other methods also do not work like GDXGameContainer.setFullScreen(true);

Any suggestions? Or has anyone got their DesktopLauncher working using something other than ApplicationGDXContainer?


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PostPosted: Wed Nov 30, 2011 8:24 pm 
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Joined: Thu Jan 13, 2011 4:42 pm
Posts: 349
I've checked over the code, and it turns out that setIcon() and setIcons() can be implemented for ApplicationGDXContainer the same way it is done for AppGameContainer. I haven't tested this code on android, but I think it should work.

Thanks for pointing this problem out. I'm trying to create a patch fixing a lot of problems with Slick-AE, and now I can post it with icon support! :D

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PostPosted: Tue Dec 06, 2011 5:54 am 
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Joined: Tue Aug 16, 2011 2:17 am
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Location: Phoenix
Any luck getting full screen to work?


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