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PostPosted: Fri Feb 23, 2007 5:45 pm 
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Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the [url=
http://www.gphysics.com/]GDC 2006 presentation from Erin Catto[/url].

Current Features:

* Boxes
* Circles
* Static Lines
* Restituion and Friction
* Fixed, Elastic and Loose Joints
* Angluar Velocity/Momentum
* Simple API
* Quad Tree Collision

It's (rather limited) home page is here:

http://www.cokeandcode.com/phys2d/

The source is stored on Google Code here:

http://code.google.com/p/phys2d/


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