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Where to start?
http://slick.ninjacave.com/forum/viewtopic.php?f=9&t=4380
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Author:  LmpPst [ Thu Jan 12, 2012 4:20 am ]
Post subject:  Where to start?

Hey glad to see a great library. I have been messing around with Slick for the past week or so, but I am having a difficult time figuring out collisions. I have read several source codes that seem to point to phys2d. I have tried to get more information about Phys2d but I can't find anything to help with learning more. Is there no javadoc? I saw a link but it was blank. I am willing to read up on my own and mess around but I have gotten stuck on this one. So if someone can point me in some sort of direction I would appreciate it.
-LmpPst

Author:  Fugos [ Wed Jan 25, 2012 11:39 pm ]
Post subject:  Re: Where to start?

I am also looking for somewhere to start.

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