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 Post subject: Rumble City
PostPosted: Sun May 15, 2011 4:03 pm 
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Joined: Fri Mar 18, 2011 12:32 pm
Posts: 11
OK we're struggling with a little last minute bug but it will be up soon, or at least today (GMT+1 time)!

RumbleCity is a city simulation game during the day, and catastrophe fighting during the night. The sky is falling, and you must save Rumble City before it is wiped out!

Here is a sneak-peek:
Image


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 Post subject:
PostPosted: Sun May 15, 2011 7:32 pm 
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Joined: Fri Mar 18, 2011 12:32 pm
Posts: 11
Here it is! Enjoy!

http://dl.dropbox.com/u/3245166/rumblecitySlick.jnlp

Let us know if you have any problem.
(There might be some text in Spanish, sorry about that, we're working on it. :? )

Source code later on.


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 Post subject:
PostPosted: Sun May 15, 2011 8:07 pm 
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Joined: Sun Mar 27, 2011 6:44 pm
Posts: 87
Location: Finland
It's not working. Java web start say: unable to launch application.
Code:
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://sourceforge.net/projects/rumblecity/files/rumblecitySlick.jar
   at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResource(Unknown Source)
   at com.sun.javaws.LaunchDownload$DownloadTask.call(Unknown Source)
   at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
   at java.util.concurrent.FutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Code:
ava.io.EOFException: Unexpected end of ZLIB input stream
   at java.util.zip.InflaterInputStream.fill(Unknown Source)
   at java.util.zip.InflaterInputStream.read(Unknown Source)
   at java.util.zip.ZipInputStream.read(Unknown Source)
   at com.sun.deploy.net.HttpDownloadHelper.decompressWrite(Unknown Source)
   at com.sun.deploy.net.HttpDownloadHelper.download(Unknown Source)
   at com.sun.deploy.cache.Cache.downloadResourceToTempFile(Unknown Source)
   at com.sun.deploy.cache.Cache.downloadResourceToCache(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source)
   at com.sun.deploy.net.DownloadEngine.getResource(Unknown Source)
   at com.sun.javaws.LaunchDownload$DownloadTask.call(Unknown Source)
   at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
   at java.util.concurrent.FutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Code:
?xml version="1.0" encoding="UTF-8"?>
<jnlp spec="1.0+" codebase="http://sourceforge.net/projects/rumblecity/files" href="rumblecitySlick.jnlp">
  <security>
   <all-permissions/>
  </security>
 
  <information>
    <title>RumbleCity</title>
    <vendor>Notokotekla</vendor>
  </information>
  <resources>
    <!-- Application Resources -->
    <j2se version="1.5+" href="http://java.sun.com/products/autodl/j2se"/>
    <jar href="rumblecitySlick.jar" main="true" />
    <nativelib href="lwjgl.dll.jar"/>
    <nativelib href="liblwjgl.jnilib.jar"/>
    <nativelib href="liblwjgl.so.jar"/>
    <nativelib href="lwjgl.so.jar"/> 
  </resources>
 
  <application-desc    
    name="Rumble City"
    main-class="MotorGrafico.RumbleCity">
  </application-desc>
  <offline-allowed/>

</jnlp>


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 Post subject:
PostPosted: Sun May 15, 2011 8:27 pm 
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Joined: Fri Mar 18, 2011 12:32 pm
Posts: 11
I just recently uploaded a new jar to sourceforge. So maybe it was that.
I tried it now and it works.


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 Post subject:
PostPosted: Sun May 15, 2011 8:56 pm 
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Joined: Sun Mar 27, 2011 6:44 pm
Posts: 87
Location: Finland
notokotekla wrote:
I just recently uploaded a new jar to sourceforge. So maybe it was that.
I tried it now and it works.

Working now.


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 Post subject:
PostPosted: Mon May 16, 2011 11:52 am 
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Joined: Fri Sep 25, 2009 1:50 pm
Posts: 80
notokotekla wrote:
I just recently uploaded a new jar to sourceforge. So maybe it was that.
I tried it now and it works.


No linux so in the jnlp...


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 Post subject:
PostPosted: Mon May 16, 2011 11:56 am 
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Joined: Tue Jul 06, 2010 5:44 pm
Posts: 54
I think your game is running too fast here, FPS is at 200 and something. Did you limit it or used alpha multiplier for your timed actions?


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 Post subject:
PostPosted: Tue May 17, 2011 9:26 pm 
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Joined: Fri Mar 18, 2011 12:32 pm
Posts: 11
No limit! :oops: Still not a Slick pro!


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 Post subject:
PostPosted: Sat May 21, 2011 9:22 pm 
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Joined: Fri Mar 18, 2011 12:32 pm
Posts: 11
FPS finally limited.... sorry about that! :oops: :oops:


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