Hi,
My problem is, i have to come up with some sort game design on paper. Every game design document i found on google is way to complex and time consuming for this goal.
The idea that i have in general is a 2d visual novel game where the player can make choices and experience the consequences. I have a world setting, a character, goal etc, all results in approximately 5 minutes of demo gameplay. But for school i also need to document everything.
I don't want to forget important information, therefor i want to use a proved method to describe my prototype.
Does someone know a method or tool to document my prototype that doesn't result in a 100 pages?
Please help.
I didn't find the right solution from the Internet.
References:-
https://forum.unity.com/threads/game-de ... pe.529858/[url=https://blog.advids.co/20-telematics-system-and-solution-video-marketing-examples/]Telematics Solution Videourl]
Thanks!