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PostPosted: Mon Jun 25, 2018 12:38 pm 
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Joined: Sat Jun 23, 2018 1:35 pm
Posts: 1
Hi,

My problem is, i have to come up with some sort game design on paper. Every game design document i found on google is way to complex and time consuming for this goal.
The idea that i have in general is a 2d visual novel game where the player can make choices and experience the consequences. I have a world setting, a character, goal etc, all results in approximately 5 minutes of demo gameplay. But for school i also need to document everything.
I don't want to forget important information, therefor i want to use a proved method to describe my prototype.
Does someone know a method or tool to document my prototype that doesn't result in a 100 pages?

Please help.

I didn't find the right solution from the Internet.

References:-
https://forum.unity.com/threads/game-de ... pe.529858/
[url=https://blog.advids.co/20-telematics-system-and-solution-video-marketing-examples/]Telematics Solution Videourl]

Thanks!


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