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Game "design" document for prototype https://slick.ninjacave.com/forum/viewtopic.php?f=13&t=8459 |
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Author: | spadekevin [ Mon Jun 25, 2018 12:38 pm ] |
Post subject: | Game "design" document for prototype |
Hi, My problem is, i have to come up with some sort game design on paper. Every game design document i found on google is way to complex and time consuming for this goal. The idea that i have in general is a 2d visual novel game where the player can make choices and experience the consequences. I have a world setting, a character, goal etc, all results in approximately 5 minutes of demo gameplay. But for school i also need to document everything. I don't want to forget important information, therefor i want to use a proved method to describe my prototype. Does someone know a method or tool to document my prototype that doesn't result in a 100 pages? Please help. I didn't find the right solution from the Internet. References:- https://forum.unity.com/threads/game-de ... pe.529858/ [url=https://blog.advids.co/20-telematics-system-and-solution-video-marketing-examples/]Telematics Solution Videourl] Thanks! |
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