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Game "design" document for prototype
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Author:  spadekevin [ Mon Jun 25, 2018 12:38 pm ]
Post subject:  Game "design" document for prototype


My problem is, i have to come up with some sort game design on paper. Every game design document i found on google is way to complex and time consuming for this goal.
The idea that i have in general is a 2d visual novel game where the player can make choices and experience the consequences. I have a world setting, a character, goal etc, all results in approximately 5 minutes of demo gameplay. But for school i also need to document everything.
I don't want to forget important information, therefor i want to use a proved method to describe my prototype.
Does someone know a method or tool to document my prototype that doesn't result in a 100 pages?

Please help.

I didn't find the right solution from the Internet.

References:- ... pe.529858/
[url=]Telematics Solution Videourl]


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