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Slick Forums :: View topic - Fizzy in the Manual!
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Fizzy in the Manual!
https://slick.ninjacave.com/forum/viewtopic.php?f=19&t=4534
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Author:  Mr. Kenkron [ Fri Feb 10, 2012 2:25 am ]
Post subject:  Fizzy in the Manual!

Hello Everybody, Kenkron here.
Today I finished entering a section in the manual for fizzy. It only covers a few basic points, but if you're new it should help you get started. If you are not new and can contribute, please add to the fizzy entry, or fix any changes I might have made. Physics seems to come up fairly often on the discussion boards, and I hope this entry will help.

(note: the manual uses a branch I made of the nanodeath repository that implements impulses and scaling.)

Author:  Biki [ Fri Feb 10, 2012 7:03 am ]
Post subject:  Re: Fizzy in the Manual!

Where can we find it please? Guess I'm blind :D

Author:  Mr. Kenkron [ Fri Feb 10, 2012 3:57 pm ]
Post subject:  Re: Fizzy in the Manual!

http://slick.cokeandcode.com/ then go to documentation wiki, then to user manual. It should be under utilities.

Author:  staxx6 [ Sat Feb 11, 2012 10:01 am ]
Post subject:  Re: Fizzy in the Manual!

It look realy easier as the "normal" Box2D and the manual truly help a lot!
But :) "The constructor World(...) is undefined" appears. I know what it mean
and cant see anything wrong with my code. Import check, declare world variabel check...

http://pastebin.com/XRHtjAbJ

Author:  Mr. Kenkron [ Sat Feb 11, 2012 9:22 pm ]
Post subject:  Re: Fizzy in the Manual!

You're right! I fixed it to use the World(gravity) constructor. Thank you for pointing this out.

Author:  JohnnyB [ Sat Mar 31, 2012 9:07 am ]
Post subject:  Re: Fizzy in the Manual!


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