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Question regarding the specifics of a collision [Nanodeath] https://slick.ninjacave.com/forum/viewtopic.php?f=19&t=4666 |
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Author: | Jaccubin [ Thu Mar 08, 2012 7:59 am ] |
Post subject: | Question regarding the specifics of a collision [Nanodeath] |
Hi there all. We're working on a little project and have slick and fizzy working beautifully, but now that we're getting into the meat and bone of our game we have run into a problem. While it is very easy to find out that a body is touching something, we have not yet found a way to tell which specific other body it is colliding with. I'm personally assuming there must be a way to do this involving the CollisionEvent and WorldListener classes, so I thought I'd ask if anyone knows how to do this. We're using a very recent NanoDeath version of fizzy. Cheers Jac |
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