I've just released a major update to my game , adding more complex and tactical levels. The game is a sidescrolling shooter inspired by the awfulness of patent illustrations and the , with weird creatures you can burn/freeze/dissolve or just shoot. The game runs on an engine that's a thin layer above Slick2D.
The House Update adds a whole bunch of dubious interior design to the previously rather barren environment of the game. Beyond that, I've also rewritten the physics to be more stable, re-balanced the power and difficulty levels, and added a bunch more powers and weapon types. Most importantly, with so many things around just waiting to spill or explode, you can really use the environment to your advantage. I've also included a simple editor to make your own levels with.
Please give the a try, and let me know what you think.
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