This will have to do for the competition:
Note: Full screen seems to not function properly. So stay windowed.
Moving into a new appartment has put a dent in my development time. I've not been able to code for 2 weeks, but are forcing myself to post so I feel like something is progressing.
Using Artemis and a component library of my own design this is the concept:
You take on the part as "A Being of Pure Thought":
You are powered by the Essence of the Multiverse; Fire & Earth, Air & Water, and draw upon the elements to traverse the Void and Beyond:
By combining the Elements, you are capable of Great Wonders. Your adversaries will burn to a cinder:
Will be swarmed by the Spirits from the Void:
Or disintegrated completely:
In times of peril, you can heal your wounds:
Or unleash yet undiscovered powers...
Sooo... This will be a scaled down version of Magica in space. The gameplay will resolve around collecting Elments which can be combined to cast spells of various utility. Ideally, I will aim for some sort of World system, where the goal is to cast a certain spell so you can travel to another part of the Multiverse. To do this, you have to destroy incoming enemies and various obstacles/puzzles, thereby depleting your various elemental counts, removing you from the goal of casting the ultimate spell. So the focus will be on resource management & staying alive.
For this contest I will probably end up with some sort of survival mode, with increasingly powerful enemies closing in on you, as Worlds will relay on Content, something I will be hard pressed to create.
However, I would like to ask you guys for ideas on interesting spells. The format is simple: a specific series of elements produce a certain spell. The elements are Fire(F), Earth(E), Air(A) and Water(W). For example:
FF -> Fireball
WEWE -> Disintigrate Beam
AAA -> Haste
WWW -> Healing
Currently my controls are like so:
The being heads for the mouse pointer, you provide thrust by clicking the mouse button (can be held). Spells are combined by hitting qwer (fireWaterEarthAir), and Space unleashes the spell. So casting fireball would require the user to hit Q-Q-Space.
Hopefully this can trigger enough interest so I can get it out there for you guys to try. Right now I have so much to do, but so few hours =/
Last edited by Uberrated on Sun May 15, 2011 2:42 pm, edited 3 times in total.
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