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Slick Forums • View topic - 2D action platformer - physics problems.

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Discuss the Slick 2D Library
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PostPosted: Mon May 07, 2012 11:59 pm 
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PostPosted: Wed May 09, 2012 3:24 pm 
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PostPosted: Wed May 09, 2012 5:35 pm 
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Do I need to use ResourceManager in order to use PhysicsEntity? I'm guessing I don't, but would be nice to know for sure.

Is it even worth using ResourceManager when I know how to use Slick2D for animations?

I'm having a hard time getting my head around Marte Engine. I can't seem to get my animations working. I can't seem to be able to change animation based on which direction I'm moving in...

If anyone could help me, i'd be in your debt!


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PostPosted: Wed May 09, 2012 8:09 pm 
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PostPosted: Wed May 09, 2012 8:40 pm 
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PostPosted: Wed May 09, 2012 9:34 pm 
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what version of marteengine are you using?
seems 0.2 version. My example is from dev version (beta 0.3 of marteengine). Please download ME source code from dev branch and try to build Fuzzy example, this can help you

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PostPosted: Wed May 09, 2012 10:03 pm 
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Ok, i downloaded the latest ME beta 0.3. Fuzzy only has 4 errors, and thats wherever Background is used.

AL lib: FreeContext: (079F09F0) Deleting 64 Source(s)
Exception in thread "main" java.lang.Error: Unresolved compilation problem:
Background cannot be resolved to a type

Aside from that though, addAnimation and addAnim seem to work in Fuzzy. I'll see what i'm doing wrong in my game. Thanks again!


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