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PostPosted: Wed Mar 26, 2014 11:02 am 
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Joined: Thu Mar 13, 2014 7:08 pm
Posts: 6
Hi there, I'm making a top-shooter game and the loading time is quite long, like 15 seconds (I have to load 12mo pngs and all). And I'd like to see a loading bar instead of 15 secs of black screen.
I have heard of deffered loading and I saw how it works with the slick sample but the problem in the sample is that all the program is in one state. My game have currently 2 states the IngameState and MenuState and all the big stuff is in the IngameState. So what I have to do to see what is being loaded? where I have to put the "LoadingList.setDeferredLoading(true);"? I'm not really familiar with it.

And 2nd thing is do you know if there is a sprite generator? I mean, I have seen games with smooth and detailed explosion sprites, like 40 images for the sprite and I don't think that they made each images one by one by hand.

Thanks in advance :D (sorry if bad english :? )


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