So, I was playing a bit around, but got stuck.
I'm really not sure what exactly the problem is but, if i let to instances of the game client connect to my server somehow the second game client shows different rendering then the first one. What i mean by this is, that the x,y coordinates of the second gameclient are different than in the first one.
Since I'm new to networkprogramming I'd like to give u guys a more specified question, but I'm not even sure if the problem is on client or server side.
I attached a video, I think it's pretty clear what I'm talking about when there are 2 screens at the beginning:
https://www.youtube.com/watch?v=_isFnGG ... e=youtu.behttps://github.com/schepan1/msthis is the project, if someone is bored and might take a quick look i'd appreciate that

The project is quite small and only contains basic kryonet / slick2d stuff

Greets!
EDIT: Nvm. I was dumb lol

, I found the problem

Cheers guys!