User contributions
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- 16:10, 8 August 2013 (diff | hist) . . (+2,187) . . Using Slick Utilities Without the Framework
- 16:08, 8 August 2013 (diff | hist) . . (+3,692) . . N Using Slick Utilities Without the Framework (Created page with "This page covers all information related to using the individual parts of the Slick library instead as opposed to the library as a whole. Remember: '''Slick is not a game eng...")
- 16:02, 8 August 2013 (diff | hist) . . (+1,797) . . N Applets (Created page with "'''Note: Due to continuing security issues in the Java browser plugin, it is advisable to avoid distributing your game in the form of an applet. Use Webstart or simply di...")
- 15:58, 8 August 2013 (diff | hist) . . (+6,914) . . N Webstart (Created page with "Java Webstart is a very handy way of deploying your game or application over the web. Fortunately, Slick makes it easy to enable your application for use with webstart. For mo...")
- 15:53, 8 August 2013 (diff | hist) . . (+3,268) . . N Logging (Created page with "The logging package provided by slick (<code>org.newdawn.slick.util.Log</code>) is relatively straightforward. By default it logs all output to standard out, so everything is ...")
- 15:49, 8 August 2013 (diff | hist) . . (+2,501) . . N Deferred Resource Loading (Created page with "Slick is implicitly single threaded. The game loop is written around the concept that there is only a single thread and hence no need to worry about synchronization. One of th...")
- 15:47, 8 August 2013 (diff | hist) . . (+1,393) . . N Resource Loading (Created page with "When referencing resources (images, spritesheets, fonts, sounds etc.) the underlying class will use the ResourceManager to find the resource and obtain an ...")
- 15:45, 8 August 2013 (diff | hist) . . (+1,957) . . N Color Image System (Created page with "Note: Note that this system as not been accepted yet. As such all information in here is subject to change or removal. This system consists of four classes: * ColorImageIO -...")
- 15:43, 8 August 2013 (diff | hist) . . (+2,884) . . N Custom Configurable Emitters (Created page with "You may have found that the particle effects made possible by Configurable Emitters just don't provide enough customisation to provide the effect that you want. For example, w...")
- 15:40, 8 August 2013 (diff | hist) . . (+2) . . Pedigree Editor
- 15:40, 8 August 2013 (diff | hist) . . (+2,140) . . N Pedigree Editor (Created page with "The particle system included with Slick is simple but very effective at providing organic looking effects. However, it can be hard to understand how to achieve these effects. ...")
- 15:38, 8 August 2013 (diff | hist) . . (+4) . . Configurable Emitters
- 15:37, 8 August 2013 (diff | hist) . . (+22) . . N Emitter (Redirected page to Emitters)
- 15:36, 8 August 2013 (diff | hist) . . (+2,460) . . N Configurable Emitters (Created page with "[http://slick.ninjacave.com/javadoc/org/newdawn/slick/particles/ConfigurableEmitter.html ConfigurableEmitters] are a generic type of Emitter that is configured by an open ...")
- 15:31, 8 August 2013 (diff | hist) . . (+1,302) . . N Emitters (Created page with "[http://slick.ninjacave.com/javadoc/org/newdawn/slick/particles/ParticleEmitter.html ParticleEmitters] are added to a [http://slick.ninjacave.com/javadoc/org/newdawn/slick/par...")
- 15:30, 8 August 2013 (diff | hist) . . (+2) . . Particle Engine
- 15:29, 8 August 2013 (diff | hist) . . (+1,092) . . N Particle Engine (Created page with "A particle engine is a collection of small sprites that each move independently based on the properties assigned by the overall engine to which the particles belong. The prope...")
- 15:27, 8 August 2013 (diff | hist) . . (+1,729) . . N State Based Games (Created page with "The [http://slick.ninjacave.com/javadoc/org/newdawn/slick/BasicGame.html BasicGame] class can get you a long way with simple game development. However, when games become more ...")
- 15:23, 8 August 2013 (diff | hist) . . (-1) . . Scalable Vector Graphics (→Usage)
- 15:23, 8 August 2013 (diff | hist) . . (+1,856) . . N Scalable Vector Graphics (Created page with "Scalable Vector Graphics (SVG) use XML files to describe 2d graphics. While other image formats like GIF or JPG represent images as arrays of colored pixels, SVG represents an...")
- 15:19, 8 August 2013 (diff | hist) . . (+1,329) . . N Geometry (Created page with "Slick provides some simple geometry classes in the [http://slick.ninjacave.com/javadoc/org/newdawn/slick/geom/package-frame.html org.newdawn.slick.geom] package. These classes...")
- 15:16, 8 August 2013 (diff | hist) . . (+79) . . Event-Driven Input
- 15:15, 8 August 2013 (diff | hist) . . (+2,829) . . N Event-Driven Input (Created page with "In some cases it makes sense to be notified when input changes occur. The most obvious case is when implementing a GUI. It's important that key presses aren't missed (which co...")
- 15:14, 8 August 2013 (diff | hist) . . (+62) . . Polling the Current Input State
- 15:13, 8 August 2013 (diff | hist) . . (+2,074) . . N Polling the Current Input State (Created page with "Polling the input allows you to check the state of the input devices at a given momemnt in time. This suitable for cases where you're expecting the player to hold a button/key...")
- 15:11, 8 August 2013 (diff | hist) . . (+79) . . Input Handling
- 15:10, 8 August 2013 (diff | hist) . . (+1,298) . . N Input Handling (Created page with "Slick input can handle keyboard, mouse and controller input (mostly just wrapped carefully around the existing LWJGL functionality). The input processing is handled by the [ht...")
- 15:07, 8 August 2013 (diff | hist) . . (+1,873) . . N Sound and Music (Created page with "Sounds and music are available in a similar manner to Images. You simple construct an object of the appropriate type (either Sound or Music) with a reference to the resource t...")
- 15:05, 8 August 2013 (diff | hist) . . (+3,117) . . N TrueType Font Support (Created page with "Slick has the capability to easily display True Type fonts on screen. True Type Fonts are loaded and rendered using the <code>org.newdawn.slick.TrueTypeFont</code> class. <p...")
- 14:58, 8 August 2013 (diff | hist) . . (+2,032) . . N Font Rendering (Created page with "There are currently two implementations of font rendering in Slick, both complying to one common Font interface. This interface allows us to render the text and also to determ...")
- 14:54, 8 August 2013 (diff | hist) . . (+1,708) . . N Rendering to an Image (Created page with "Sometimes you might want to create graphics procedurally using code. This is where rendering to an image fits perfectly. To render into an image you first need to create a ne...")
- 14:52, 8 August 2013 (diff | hist) . . (+1,206) . . N ImageBuffer (Created page with "Normally you'll load images from files in known formats. However, there are cases where you'd like to be able to generate an image based on a set of data you've created. Some ...")
- 14:51, 8 August 2013 (diff | hist) . . (+1,067) . . N Animation (Created page with "Animations are a collection of images being displayed one after another, each image (or frame) for a set amount of time. Slick provides a class to allow you to build animation...")
- 14:49, 8 August 2013 (diff | hist) . . (+87) . . XML Packed SpriteSheet
- 14:48, 8 August 2013 (diff | hist) . . (+61) . . XML Packed SpriteSheet
- 14:48, 8 August 2013 (diff | hist) . . (+700) . . N XML Packed SpriteSheet (Created page with "These kind of sprite sheets are generated by Pack-U-Like (Slick2D's Sprite Packer). Each XMLPackedSheet needs a base Image which contains the packed sprites and a XML-File for...")
- 14:47, 8 August 2013 (diff | hist) . . (+29) . . Packed Sprite Sheets (→See Also)
- 14:45, 8 August 2013 (diff | hist) . . (+1,338) . . N Packed Sprite Sheets (Created page with "Basic sprite sheets are pretty useful if you're building a simple set of sprites into a sheet. However, sprite sheets can get more complicated, where multiple different size s...")
- 14:43, 8 August 2013 (diff | hist) . . (+43) . . SpriteSheet
- 14:42, 8 August 2013 (diff | hist) . . (+933) . . N SpriteSheet (Created page with "Sprite sheets are individual sprites (or images) put together to build one image. This is often done for performance reasons (it's faster to use one image than multiple sepera...")
- 14:41, 8 August 2013 (diff | hist) . . (+2) . . Images
- 14:40, 8 August 2013 (diff | hist) . . (+1,715) . . N Images (Created page with "Images are the most primitive drawing tool within Slick. They are the root of most of utilities for rendering. Each image will draw a rectangular area on the screen filled wit...")
- 14:38, 8 August 2013 (diff | hist) . . (+27) . . Clipping (→Clipping within Slick)
- 14:37, 8 August 2013 (diff | hist) . . (+2,486) . . N Clipping (Created page with "Clipping is the term used within computer graphics for not displaying graphics which are outside of the users viewport. The viewport most commonly recognized is that of the sc...")
- 14:34, 8 August 2013 (diff | hist) . . (+3,405) . . N Controlling Game Updates (Created page with "It's important to understand that, by default, Slick calls the render() and update() method of your game on every frame. This obviously is necessary for the render() method, b...")
- 14:31, 8 August 2013 (diff | hist) . . (+5,236) . . N Game Containers (Created page with "The concept of containers isn't a particularly new one, the container provides environment in which your application (in this case a game) can run. It provides that game with ...")
- 14:28, 8 August 2013 (diff | hist) . . (+101) . . Getting Started (→See Also)
- 14:27, 8 August 2013 (diff | hist) . . (+3,982) . . N Getting Started (Created page with "The information below will let you know what to get and how to get it. However, the first challenge with any new API is getting some idea of where to start code wise. Most use...")
- 14:20, 8 August 2013 (diff | hist) . . (+931) . . N Overview (Created page with "Slick2D is a simple set of tools wrapped around the [http://lwjgl.org/ LWJGL] OpenGL binding for Java. It's aims are as follows: * Provide a simple 2D API * Make transition fr...")
- 14:18, 8 August 2013 (diff | hist) . . (+379) . . N User:Sigtau (Created page with "Hi, my name is Will Preston, and I'm a CG artist, hobbyist programmer, and budding game developer. I found the old Slick Wiki in a web archive and I'm currently using this ac...")
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