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See:
Description
Interface Summary | |
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GeomUtilListener | Debug listener for notifications assocaited with geometry utilities |
TexCoordGenerator | A class capable of generating texture coordiantes based on rendering positions of verticies. |
Triangulator | A collection of triangles |
Class Summary | |
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BasicTriangulator | Triangulates a polygon into triangles - duh. |
Circle | A simple Circle geometry |
Curve | A beizer curve implementation. |
Ellipse | An ellipse meeting the Shape contract. |
GeomUtil | A set of utilities to play with geometry |
Line | Implemenation of a bunch of maths functions to do with lines. |
MannTriangulator | A 2D Triangulator. |
MorphShape | A shape that morphs between a set of other shapes |
NeatTriangulator | A second triangulator that seems slightly more robust |
OverTriangulator | A triangulator implementation that splits the triangules of another, subdividing to give a higher tesselation - and hence smoother transitions. |
Path | A shape built from lines and curves. |
Point | A single point shape |
Polygon | A polygon implementation meeting the Shape contract. |
Rectangle | An axis oriented used for shape bounds |
RoundedRectangle | Class to create rounded rectangles with. |
Shape | The description of any 2D shape that can be transformed. |
ShapeRenderer | |
Transform | A 2 dimensional transformation that can be applied to Shape implemenations. |
Vector2f | A two dimensional vector |
Simple geometric wrappers that can be used for rendering and collision.
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