Uses of Class
org.newdawn.slick.particles.ConfigurableEmitter.Range

Packages that use ConfigurableEmitter.Range
org.newdawn.slick.particles The particle engine maintains a set of small sprites being controlled by emitters to give some special effect. 
 

Uses of ConfigurableEmitter.Range in org.newdawn.slick.particles
 

Fields in org.newdawn.slick.particles declared as ConfigurableEmitter.Range
 ConfigurableEmitter.Range ConfigurableEmitter.emitCount
          The number of particles that will be emitted
 ConfigurableEmitter.Range ConfigurableEmitter.initialDistance
          The initial distance of the particles
 ConfigurableEmitter.Range ConfigurableEmitter.initialLife
          The initial life of the new pixels
 ConfigurableEmitter.Range ConfigurableEmitter.initialSize
          The initial size of the new pixels
 ConfigurableEmitter.Range ConfigurableEmitter.length
          The length of the effect
 ConfigurableEmitter.Range ConfigurableEmitter.spawnCount
          The spawn count property - how many particles are spawned each time
 ConfigurableEmitter.Range ConfigurableEmitter.spawnInterval
          The spawn interval range property - how often spawn happens
 ConfigurableEmitter.Range ConfigurableEmitter.speed
          The speed particles fly out
 ConfigurableEmitter.Range ConfigurableEmitter.xOffset
          The offset from the x position
 ConfigurableEmitter.Range ConfigurableEmitter.yOffset
          The offset from the y position
 



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