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java.lang.Objectorg.newdawn.slick.BasicGame
org.newdawn.slick.tests.GraphicsTest
public class GraphicsTest
A simple graphics test for the context allowing vector based graphics
| Field Summary |
|---|
| Fields inherited from class org.newdawn.slick.BasicGame |
|---|
controllerButton, controllerDown, controllerLeft, controllerRight, controllerUp |
| Constructor Summary | |
|---|---|
GraphicsTest()
Create a new test of graphics context rendering |
|
| Method Summary | |
|---|---|
void |
init(GameContainer container)
Initialise the game. |
void |
keyPressed(int key,
char c)
Notification that a key was pressed |
static void |
main(java.lang.String[] argv)
Entry point to our test |
void |
render(GameContainer container,
Graphics g)
Render the game's screen here. |
void |
update(GameContainer container,
int delta)
Update the game logic here. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public GraphicsTest()
| Method Detail |
|---|
public void init(GameContainer container)
throws SlickException
Game
init in interface Gameinit in class BasicGamecontainer - The container holding the game
SlickException - Throw to indicate an internal errorBasicGame.init(org.newdawn.slick.GameContainer)
public void render(GameContainer container,
Graphics g)
throws SlickException
Game
container - The container holing this gameg - The graphics context that can be used to render. However, normal rendering
routines can also be used.
SlickException - Throw to indicate a internal errorGame.render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
public void update(GameContainer container,
int delta)
Game
update in interface Gameupdate in class BasicGamecontainer - The container holing this gamedelta - The amount of time thats passed since last update in millisecondsBasicGame.update(org.newdawn.slick.GameContainer, int)
public void keyPressed(int key,
char c)
KeyListener
keyPressed in interface KeyListenerkeyPressed in class BasicGamekey - The key code that was pressed (@see org.newdawn.slick.Input)c - The character of the key that was pressedBasicGame.keyPressed(int, char)public static void main(java.lang.String[] argv)
argv - The arguments passed to the test
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