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public interface LineStripRenderer
The description of a class able to render line strips through OpenGL
Method Summary | |
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boolean |
applyGLLineFixes()
Check if we should apply default line fixes |
void |
color(float r,
float g,
float b,
float a)
Apply a colour to the next vertex |
void |
end()
End the line strips |
void |
setAntiAlias(boolean antialias)
Indicate whether antialiasing should be applied |
void |
setLineCaps(boolean caps)
Indicate if we should render end caps |
void |
setWidth(float width)
Set the width of the lines to be drawn |
void |
start()
Start the line strips |
void |
vertex(float x,
float y)
Add a vertex |
Method Detail |
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boolean applyGLLineFixes()
void start()
void end()
void vertex(float x, float y)
x
- The x coordinate of the vertexy
- The y coordinate of the vertexvoid color(float r, float g, float b, float a)
r
- The red component of the colourg
- The green component of the colourb
- The blue component of the coloura
- The alpha component of the colourvoid setWidth(float width)
width
- The width of the lines to be drawnvoid setAntiAlias(boolean antialias)
antialias
- True if antialiasing should be appliedvoid setLineCaps(boolean caps)
caps
- True if we should render end caps
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