|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.newdawn.slick.BasicGame org.newdawn.slick.tests.SavedStateTest
public class SavedStateTest
A test of the the local storage utilities
Field Summary |
---|
Fields inherited from class org.newdawn.slick.BasicGame |
---|
controllerButton, controllerDown, controllerLeft, controllerRight, controllerUp |
Constructor Summary | |
---|---|
SavedStateTest()
Create a new test for font rendering |
Method Summary | |
---|---|
void |
componentActivated(AbstractComponent source)
Notification that a component has been activated (button clicked, text field entered, etc) |
void |
init(GameContainer container)
Initialise the game. |
void |
keyPressed(int key,
char c)
Notification that a key was pressed |
static void |
main(java.lang.String[] argv)
Entry point to our test |
void |
render(GameContainer container,
Graphics g)
Render the game's screen here. |
void |
update(GameContainer container,
int delta)
Update the game logic here. |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public SavedStateTest()
Method Detail |
---|
public void init(GameContainer container) throws SlickException
Game
init
in interface Game
init
in class BasicGame
container
- The container holding the game
SlickException
- Throw to indicate an internal errorGame.init(org.newdawn.slick.GameContainer)
public void render(GameContainer container, Graphics g)
Game
render
in interface Game
container
- The container holing this gameg
- The graphics context that can be used to render. However, normal rendering
routines can also be used.Game.render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
public void update(GameContainer container, int delta) throws SlickException
Game
update
in interface Game
update
in class BasicGame
container
- The container holing this gamedelta
- The amount of time thats passed since last update in milliseconds
SlickException
- Throw to indicate an internal errorBasicGame.update(org.newdawn.slick.GameContainer, int)
public void keyPressed(int key, char c)
KeyListener
keyPressed
in interface KeyListener
keyPressed
in class BasicGame
key
- The key code that was pressed (@see org.newdawn.slick.Input)c
- The character of the key that was pressedBasicGame.keyPressed(int, char)
public static void main(java.lang.String[] argv)
argv
- The arguments passed in the testpublic void componentActivated(AbstractComponent source)
ComponentListener
componentActivated
in interface ComponentListener
source
- The source of the eventComponentListener.componentActivated(org.newdawn.slick.gui.AbstractComponent)
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |