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java.lang.Object org.newdawn.slick.BasicGame org.newdawn.slick.tests.TestBox
public class TestBox
A test box containing a bunch of tests that can be used for quickly sanity checking tests.
Field Summary |
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Fields inherited from class org.newdawn.slick.BasicGame |
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controllerButton, controllerDown, controllerLeft, controllerRight, controllerUp |
Constructor Summary | |
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TestBox()
Create a new box containing all the tests |
Method Summary | |
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void |
addGame(java.lang.Class game)
Add a game to the box |
void |
controllerButtonPressed(int controller,
int button)
Notification that a button control has been pressed on the controller. |
void |
controllerButtonReleased(int controller,
int button)
Notification that a button control has been released on the controller. |
void |
controllerDownPressed(int controller)
Notification that the down control has been pressed on the controller. |
void |
controllerDownReleased(int controller)
Notification that the down control has been released on the controller. |
void |
controllerLeftPressed(int controller)
Notification that the left control has been pressed on the controller. |
void |
controllerLeftReleased(int controller)
Notification that the left control has been released on the controller. |
void |
controllerRightPressed(int controller)
Notification that the right control has been pressed on the controller. |
void |
controllerRightReleased(int controller)
Notification that the right control has been released on the controller. |
void |
controllerUpPressed(int controller)
Notification that the up control has been pressed on the controller. |
void |
controllerUpReleased(int controller)
Notification that the up control has been released on the controller. |
void |
init(GameContainer c)
Initialise the game. |
void |
keyPressed(int key,
char c)
Notification that a key was pressed |
void |
keyReleased(int key,
char c)
Notification that a key was released |
static void |
main(java.lang.String[] argv)
Entry point to our test |
void |
mouseMoved(int oldx,
int oldy,
int newx,
int newy)
Notification that mouse cursor was moved |
void |
mousePressed(int button,
int x,
int y)
Notification that a mouse button was pressed |
void |
mouseReleased(int button,
int x,
int y)
Notification that a mouse button was released |
void |
mouseWheelMoved(int change)
Notification that the mouse wheel position was updated |
void |
render(GameContainer container,
Graphics g)
Render the game's screen here. |
void |
update(GameContainer container,
int delta)
Update the game logic here. |
Methods inherited from class org.newdawn.slick.BasicGame |
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closeRequested, getTitle, inputEnded, inputStarted, isAcceptingInput, mouseClicked, mouseDragged, setInput |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public TestBox()
Method Detail |
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public void addGame(java.lang.Class game)
game
- The game to add to the test boxpublic void init(GameContainer c) throws SlickException
Game
init
in interface Game
init
in class BasicGame
c
- The container holding the game
SlickException
- Throw to indicate an internal errorBasicGame.init(org.newdawn.slick.GameContainer)
public void update(GameContainer container, int delta) throws SlickException
Game
update
in interface Game
update
in class BasicGame
container
- The container holing this gamedelta
- The amount of time thats passed since last update in milliseconds
SlickException
- Throw to indicate an internal errorBasicGame.update(org.newdawn.slick.GameContainer, int)
public void render(GameContainer container, Graphics g) throws SlickException
Game
container
- The container holing this gameg
- The graphics context that can be used to render. However, normal rendering
routines can also be used.
SlickException
- Throw to indicate a internal errorGame.render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
public void controllerButtonPressed(int controller, int button)
ControllerListener
controllerButtonPressed
in interface ControllerListener
controllerButtonPressed
in class BasicGame
controller
- The index of the controller on which the control
was pressed.button
- The index of the button pressed (starting at 1)BasicGame.controllerButtonPressed(int, int)
public void controllerButtonReleased(int controller, int button)
ControllerListener
controllerButtonReleased
in interface ControllerListener
controllerButtonReleased
in class BasicGame
controller
- The index of the controller on which the control
was released.button
- The index of the button released (starting at 1)BasicGame.controllerButtonReleased(int, int)
public void controllerDownPressed(int controller)
ControllerListener
controllerDownPressed
in interface ControllerListener
controllerDownPressed
in class BasicGame
controller
- The index of the controller on which the control
was pressed.BasicGame.controllerDownPressed(int)
public void controllerDownReleased(int controller)
ControllerListener
controllerDownReleased
in interface ControllerListener
controllerDownReleased
in class BasicGame
controller
- The index of the controller on which the control
was released.BasicGame.controllerDownReleased(int)
public void controllerLeftPressed(int controller)
ControllerListener
controllerLeftPressed
in interface ControllerListener
controllerLeftPressed
in class BasicGame
controller
- The index of the controller on which the control
was pressed.BasicGame.controllerLeftPressed(int)
public void controllerLeftReleased(int controller)
ControllerListener
controllerLeftReleased
in interface ControllerListener
controllerLeftReleased
in class BasicGame
controller
- The index of the controller on which the control
was released.BasicGame.controllerLeftReleased(int)
public void controllerRightPressed(int controller)
ControllerListener
controllerRightPressed
in interface ControllerListener
controllerRightPressed
in class BasicGame
controller
- The index of the controller on which the control
was pressed.BasicGame.controllerRightPressed(int)
public void controllerRightReleased(int controller)
ControllerListener
controllerRightReleased
in interface ControllerListener
controllerRightReleased
in class BasicGame
controller
- The index of the controller on which the control
was released.BasicGame.controllerRightReleased(int)
public void controllerUpPressed(int controller)
ControllerListener
controllerUpPressed
in interface ControllerListener
controllerUpPressed
in class BasicGame
controller
- The index of the controller on which the control
was pressed.BasicGame.controllerUpPressed(int)
public void controllerUpReleased(int controller)
ControllerListener
controllerUpReleased
in interface ControllerListener
controllerUpReleased
in class BasicGame
controller
- The index of the controller on which the control
was released.BasicGame.controllerUpReleased(int)
public void keyPressed(int key, char c)
KeyListener
keyPressed
in interface KeyListener
keyPressed
in class BasicGame
key
- The key code that was pressed (@see org.newdawn.slick.Input)c
- The character of the key that was pressedBasicGame.keyPressed(int, char)
public void keyReleased(int key, char c)
KeyListener
keyReleased
in interface KeyListener
keyReleased
in class BasicGame
key
- The key code that was released (@see org.newdawn.slick.Input)c
- The character of the key that was releasedBasicGame.keyReleased(int, char)
public void mouseMoved(int oldx, int oldy, int newx, int newy)
MouseListener
mouseMoved
in interface MouseListener
mouseMoved
in class BasicGame
oldx
- The old x position of the mouseoldy
- The old y position of the mousenewx
- The new x position of the mousenewy
- The new y position of the mouseBasicGame.mouseMoved(int, int, int, int)
public void mousePressed(int button, int x, int y)
MouseListener
mousePressed
in interface MouseListener
mousePressed
in class BasicGame
button
- The index of the button (starting at 0)x
- The x position of the mouse when the button was pressedy
- The y position of the mouse when the button was pressedBasicGame.mousePressed(int, int, int)
public void mouseReleased(int button, int x, int y)
MouseListener
mouseReleased
in interface MouseListener
mouseReleased
in class BasicGame
button
- The index of the button (starting at 0)x
- The x position of the mouse when the button was releasedy
- The y position of the mouse when the button was releasedBasicGame.mouseReleased(int, int, int)
public void mouseWheelMoved(int change)
MouseListener
mouseWheelMoved
in interface MouseListener
mouseWheelMoved
in class BasicGame
change
- The amount of the wheel has movedBasicGame.mouseWheelMoved(int)
public static void main(java.lang.String[] argv)
argv
- The arguments to pass into the test
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