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See:
Description
| Interface Summary | |
|---|---|
| GeomUtilListener | Debug listener for notifications assocaited with geometry utilities |
| TexCoordGenerator | A class capable of generating texture coordiantes based on rendering positions of verticies. |
| Triangulator | A collection of triangles |
| Class Summary | |
|---|---|
| BasicTriangulator | Triangulates a polygon into triangles - duh. |
| Circle | A simple Circle geometry |
| Curve | A beizer curve implementation. |
| Ellipse | An ellipse meeting the Shape contract. |
| GeomUtil | A set of utilities to play with geometry |
| Line | Implemenation of a bunch of maths functions to do with lines. |
| MannTriangulator | A 2D Triangulator. |
| MorphShape | A shape that morphs between a set of other shapes |
| NeatTriangulator | A second triangulator that seems slightly more robust |
| OverTriangulator | A triangulator implementation that splits the triangules of another, subdividing to give a higher tesselation - and hence smoother transitions. |
| Path | A shape built from lines and curves. |
| Point | A single point shape |
| Polygon | A polygon implementation meeting the Shape contract. |
| Rectangle | An axis oriented used for shape bounds |
| RoundedRectangle | Class to create rounded rectangles with. |
| Shape | The description of any 2D shape that can be transformed. |
| ShapeRenderer | |
| Transform | A 2 dimensional transformation that can be applied to Shape implemenations. |
| Vector2f | A two dimensional vector |
Simple geometric wrappers that can be used for rendering and collision.
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