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See:
Description
| Interface Summary | |
|---|---|
| ComponentListener | A descritpion of a class responding to events occuring on a GUI component |
| GUIContext | The context in which GUI components are created and rendered |
| Class Summary | |
|---|---|
| AbstractComponent | The utility class to handle all the input related gubbins for basic GUI components |
| BasicComponent | Deprecated. |
| MouseOverArea | A mouse over area that can be used for menus or buttons |
| TextField | A single text field supporting text entry |
Some extremely simple GUI elements which should be used where a game does not require a full GUI
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