org.newdawn.slick.particles
Interface ParticleEmitter

All Known Implementing Classes:
ConfigurableEmitter, FireEmitter

public interface ParticleEmitter

An emitter is responsible for producing the particles and controlling them during their life. An implementation of this interface can be considered a particle effect.

Author:
kevin

Method Summary
 boolean completed()
          Check if this emitter has completed it's cycle
 Image getImage()
          Get the image to draw for each particle
 boolean isEnabled()
          Check if the emitter is enabled
 boolean isOriented()
          Check if the particles produced should maintain orientation
 void resetState()
          Clear the state of emitter back to default
 void setEnabled(boolean enabled)
          Indicate whether the emitter should be enabled
 void update(ParticleSystem system, int delta)
          Update the emitter, produce any particles required by requesting them from the particle system provided.
 void updateParticle(Particle particle, int delta)
          Update a single particle that this emitter produced
 boolean useAdditive()
          Check if this emitter should use additive blending
 boolean usePoints(ParticleSystem system)
          Check if this emitter should use points based on it's own settings and those of the particle system
 void wrapUp()
          Wrap up the particle emitter.
 

Method Detail

update

void update(ParticleSystem system,
            int delta)
Update the emitter, produce any particles required by requesting them from the particle system provided.

Parameters:
system - The particle system used to create particles
delta - The amount of time in milliseconds since last emitter update

completed

boolean completed()
Check if this emitter has completed it's cycle

Returns:
True if the emitter has completed it's cycle

wrapUp

void wrapUp()
Wrap up the particle emitter. This means the emitter will no longer produce particles and will be marked as completed once the particles have expired


updateParticle

void updateParticle(Particle particle,
                    int delta)
Update a single particle that this emitter produced

Parameters:
particle - The particle to be updated
delta - The amount of time in millisecond since last particle update

isEnabled

boolean isEnabled()
Check if the emitter is enabled

Returns:
True if the emitter is enabled

setEnabled

void setEnabled(boolean enabled)
Indicate whether the emitter should be enabled

Parameters:
enabled - True if the emitter should be enabled

useAdditive

boolean useAdditive()
Check if this emitter should use additive blending

Returns:
True if the emitter should use the right blending

getImage

Image getImage()
Get the image to draw for each particle

Returns:
The image to draw for each particle

isOriented

boolean isOriented()
Check if the particles produced should maintain orientation

Returns:
True if the particles produced should maintain orientation

usePoints

boolean usePoints(ParticleSystem system)
Check if this emitter should use points based on it's own settings and those of the particle system

Parameters:
system - The particle system to cross check agianst
Returns:
True if we should use points

resetState

void resetState()
Clear the state of emitter back to default



Copyright © 2006 New Dawn Software. All Rights Reserved.