Uses of Interface
org.newdawn.slick.particles.ParticleEmitter

Packages that use ParticleEmitter
org.newdawn.slick.particles The particle engine maintains a set of small sprites being controlled by emitters to give some special effect. 
org.newdawn.slick.particles.effects This package should contain stock effects for simple particle systems. 
 

Uses of ParticleEmitter in org.newdawn.slick.particles
 

Classes in org.newdawn.slick.particles that implement ParticleEmitter
 class ConfigurableEmitter
          An emitter than can be externally configured.
 

Methods in org.newdawn.slick.particles that return ParticleEmitter
 ParticleEmitter Particle.getEmitter()
          Get the emitter that owns this particle
 ParticleEmitter ParticleSystem.getEmitter(int index)
          Get an emitter a specified index int he list contained within this system
 

Methods in org.newdawn.slick.particles with parameters of type ParticleEmitter
 void ParticleSystem.addEmitter(ParticleEmitter emitter)
          Add a particle emitter to be used on this system
 Particle ParticleSystem.getNewParticle(ParticleEmitter emitter, float life)
          Get a new particle from the system.
 void Particle.init(ParticleEmitter emitter, float life)
          Initialise the state of the particle as it's reused
 void ParticleSystem.moveAll(ParticleEmitter emitter, float x, float y)
          Move all the particles owned by the specified emitter
 void ParticleSystem.releaseAll(ParticleEmitter emitter)
          Release all the particles owned by the specified emitter
 void ParticleSystem.removeEmitter(ParticleEmitter emitter)
          Remove a particle emitter that is currently used in the system
 

Uses of ParticleEmitter in org.newdawn.slick.particles.effects
 

Classes in org.newdawn.slick.particles.effects that implement ParticleEmitter
 class FireEmitter
          A stock effect for fire usin the particle system
 



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