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Packages that use ImageData | |
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org.newdawn.slick | |
org.newdawn.slick.gui | Some extremely simple GUI elements which should be used where a game does not require a full GUI |
org.newdawn.slick.opengl | This package contains the nitty gritty image manipulation code for using OpenGL with standard image formats. |
Uses of ImageData in org.newdawn.slick |
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Classes in org.newdawn.slick that implement ImageData | |
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class |
ImageBuffer
A utility for creating images from pixel operations Expected usage is:
ImageBuffer buffer = new ImageBuffer(320,200);
buffer.setRGBA(100,100,50,50,20,255);
.. |
Methods in org.newdawn.slick with parameters of type ImageData | |
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abstract void |
GameContainer.setMouseCursor(ImageData data,
int hotSpotX,
int hotSpotY)
Set the mouse cursor to be displayed - this is a hardware cursor and hence shouldn't have any impact on FPS. |
void |
AppletGameContainer.Container.setMouseCursor(ImageData data,
int hotSpotX,
int hotSpotY)
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void |
AppGameContainer.setMouseCursor(ImageData data,
int hotSpotX,
int hotSpotY)
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Constructors in org.newdawn.slick with parameters of type ImageData | |
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Image(ImageData data)
Create an image from a image data source |
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Image(ImageData data,
int f)
Create an image from a image data source. |
Uses of ImageData in org.newdawn.slick.gui |
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Methods in org.newdawn.slick.gui with parameters of type ImageData | |
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void |
GUIContext.setMouseCursor(ImageData data,
int hotSpotX,
int hotSpotY)
Set the mouse cursor to be displayed - this is a hardware cursor and hence shouldn't have any impact on FPS. |
Uses of ImageData in org.newdawn.slick.opengl |
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Subinterfaces of ImageData in org.newdawn.slick.opengl | |
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interface |
LoadableImageData
An image data source that can load images from a stream |
Classes in org.newdawn.slick.opengl that implement ImageData | |
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class |
CompositeImageData
A composite data source that checks multiple loaders in order of preference |
class |
EmptyImageData
An image data implementation which represents an empty texture |
class |
ImageIOImageData
An image data provider that uses ImageIO to retrieve image data in a format suitable for creating OpenGL textures. |
class |
PNGImageData
The PNG imge data source that is pure java reading PNGs |
class |
TGAImageData
A utility to load TGAs. |
Methods in org.newdawn.slick.opengl with parameters of type ImageData | |
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org.lwjgl.input.Cursor |
CursorLoader.getCursor(ImageData imageData,
int x,
int y)
Get a cursor based on a set of image data |
Texture |
InternalTextureLoader.getTexture(ImageData dataSource,
int filter)
Get a texture from a image file |
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