Uses of Interface
org.newdawn.slick.state.GameState

Packages that use GameState
org.newdawn.slick.state State based games allow the game to be broken down into the different activities the player may take part in, for instance menu, highscores, play and credits. 
org.newdawn.slick.state.transition   
org.newdawn.slick.tests.states States for the StateBasedGameTest 
 

Uses of GameState in org.newdawn.slick.state
 

Classes in org.newdawn.slick.state that implement GameState
 class BasicGameState
          A simple state used an adapter so we don't have to implement all the event methods every time.
 

Methods in org.newdawn.slick.state that return GameState
 GameState StateBasedGame.getCurrentState()
          Get the state the game is currently in
 GameState StateBasedGame.getState(int id)
          Get a state based on it's identifier
 

Methods in org.newdawn.slick.state with parameters of type GameState
 void StateBasedGame.addState(GameState state)
          Add a state to the game.
 

Uses of GameState in org.newdawn.slick.state.transition
 

Methods in org.newdawn.slick.state.transition with parameters of type GameState
 void VerticalSplitTransition.init(GameState firstState, GameState secondState)
           
 void Transition.init(GameState firstState, GameState secondState)
          Initialise the transition
 void SelectTransition.init(GameState firstState, GameState secondState)
           
 void RotateTransition.init(GameState firstState, GameState secondState)
           
 void HorizontalSplitTransition.init(GameState firstState, GameState secondState)
           
 void FadeOutTransition.init(GameState firstState, GameState secondState)
           
 void FadeInTransition.init(GameState firstState, GameState secondState)
           
 void EmptyTransition.init(GameState firstState, GameState secondState)
           
 void CombinedTransition.init(GameState firstState, GameState secondState)
           
 void BlobbyTransition.init(GameState firstState, GameState secondState)
           
 

Constructors in org.newdawn.slick.state.transition with parameters of type GameState
CrossStateTransition(GameState secondState)
          Create a cross state transitions
 

Uses of GameState in org.newdawn.slick.tests.states
 

Classes in org.newdawn.slick.tests.states that implement GameState
 class TestState1
          A simple test state to display a message describing the test
 class TestState2
          A simple test state to display an image and rotate it
 class TestState3
          A simple test state to display an image and rotate it
 



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