Uses of Interface
org.newdawn.slick.opengl.Texture

Packages that use Texture
org.newdawn.slick   
org.newdawn.slick.opengl This package contains the nitty gritty image manipulation code for using OpenGL with standard image formats. 
org.newdawn.slick.util Utilities to support the library. 
 

Uses of Texture in org.newdawn.slick
 

Fields in org.newdawn.slick declared as Texture
protected  Texture Image.texture
          The OpenGL texture for this image
 

Methods in org.newdawn.slick that return Texture
 Texture Image.getTexture()
          Get the OpenGL texture holding this image
 Texture BigImage.getTexture()
          Not supported in BigImage
 

Methods in org.newdawn.slick with parameters of type Texture
 void SpriteSheet.setTexture(Texture texture)
           
 void Image.setTexture(Texture texture)
          Set the texture used by this image
 void BigImage.setTexture(Texture texture)
          Not supported in BigImage
 

Constructors in org.newdawn.slick with parameters of type Texture
Image(Texture texture)
          Creates an image using the specified texture
 

Uses of Texture in org.newdawn.slick.opengl
 

Classes in org.newdawn.slick.opengl that implement Texture
 class DeferredTexture
          A texture proxy that can be used to load a texture at a later date while still allowing elements to reference it
 class TextureImpl
          A texture to be bound within JOGL.
 

Methods in org.newdawn.slick.opengl that return Texture
 Texture InternalTextureLoader.createTexture(int width, int height)
          Create an empty texture
 Texture InternalTextureLoader.createTexture(int width, int height, int filter)
          Create an empty texture
static Texture TextureImpl.getLastBind()
          Retrieve the last texture bound through the texture interface
 Texture InternalTextureLoader.getTexture(java.io.File source, boolean flipped, int filter)
          Get a texture from a specific file
 Texture InternalTextureLoader.getTexture(java.io.File source, boolean flipped, int filter, int[] transparent)
          Get a texture from a specific file
 Texture InternalTextureLoader.getTexture(ImageData dataSource, int filter)
          Get a texture from a image file
 Texture InternalTextureLoader.getTexture(java.io.InputStream in, java.lang.String resourceName, boolean flipped, int filter)
          Get a texture from a image file
 Texture InternalTextureLoader.getTexture(java.lang.String resourceName, boolean flipped, int filter)
          Get a texture from a resource location
 Texture InternalTextureLoader.getTexture(java.lang.String resourceName, boolean flipped, int filter, int[] transparent)
          Get a texture from a resource location
static Texture TextureLoader.getTexture(java.lang.String format, java.io.InputStream in)
          Load a texture with a given format from the supplied input stream
static Texture TextureLoader.getTexture(java.lang.String format, java.io.InputStream in, boolean flipped)
          Load a texture with a given format from the supplied input stream
static Texture TextureLoader.getTexture(java.lang.String format, java.io.InputStream in, boolean flipped, int filter)
          Load a texture with a given format from the supplied input stream
static Texture TextureLoader.getTexture(java.lang.String format, java.io.InputStream in, int filter)
          Load a texture with a given format from the supplied input stream
 

Uses of Texture in org.newdawn.slick.util
 

Methods in org.newdawn.slick.util that return Texture
static Texture BufferedImageUtil.getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceImage)
          Load a texture
static Texture BufferedImageUtil.getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceImage, int filter)
          Load a texture
static Texture BufferedImageUtil.getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceimage, int target, int dstPixelFormat, int minFilter, int magFilter)
          Load a texture into OpenGL from a BufferedImage
 



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